Sunday, May 31, 2015

Digital Blog Post C: Chapters 7 & 8

Resources:

Maloy, Robert, Verock-O’Loughlin,Ruth-Ellen, Edwards, Sharon A., and Woolf, Beverly Park (2013). Transforming Learning with New Technologies. 2nd Edition. Boston, MA: Pearson Education, Inc.

1 comment:

  1. Like the way you used Piktochart to express your thoughts about your learning - it is a great tool for sharing data/numbers with pictures, too. Interesting to read your thoughts about gaming in the classroom. I've seen some phenomenal ways teachers have incorporated gamification - students are engaged and there's an amazing amount of learning going on (i.e., content), but also are skills like teamwork, problem solving, strategic thinking, etc. I would heartily encourage you to try it in your future classroom.

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